I've tested it myself from the Steam Beta build they provided to me and it works perfectly on both Ubuntu 20.04 and Arch Linux. Thankfully, after some discussion and others getting involved they found a way around it and so we can expect it on Linux at the Steam release on April 1. Partly due to the Steam Linux Runtime being based on older libraries, which caused issues with the way the OpenTTD team automate their builds. The team had a few packaging troubles as getting a game up on Steam has a more involved process compared to direct downloads. advanced/conditional orders, share and copy orders.the possibility to build on slopes and coasts.clone, autoreplace and autoupdate vehicles.different configurable models for acceleration of vehicles.larger, non-uniform stations and the ability to join them together.autorail/-road build tool, improved terraforming.new pathfinding algorithms that makes vehicles go where you want them to. in game downloading of AIs, NewGRFs, scenarios and heightmaps.IPv6 and IPv4 support for all communication of the client and server.dedicated server mode and an in-game console for administration.stable multiplayer mode for up to 255 players in 15 companies, or as spectators.Just a few of the enhancements it has over the original: This is a fully-featured game and it's popular. It's entirely free and doesn't need the original game as it has a full graphics replacement too but it can work with the original data files if you have them. OpenTTD, the free and open source simulation game based upon Transport Tycoon Deluxe is officially coming to Steam on April 1, and the Linux build will be available too.Īnother fine example of a brilliant open source project! Based upon Transport Tycoon Deluxe, a business simulation game in which players earn money by transporting passengers and cargo via road, rail, water, and air.
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